二叉树 哈希表 广度优先搜索 树 深度优先搜索 来源 第 307 场周赛 Q3 难度 中等 分数 1711
题目描述 给你一棵二叉树的根节点 root ,二叉树中节点的值 互不相同 。另给你一个整数 start 。在第 0 分钟,感染 将会从值为 start 的节点开始爆发。
每分钟,如果节点满足以下全部条件,就会被感染:
返回感染整棵树需要的分钟数。
示例 1:
输入: root = [1,5,3,null,4,10,6,9,2], start = 3
输出: 4
解释: 节点按以下过程被感染:
- 第 0 分钟:节点 3
- 第 1 分钟:节点 1、10、6
- 第 2 分钟:节点5
- 第 3 分钟:节点 4
- 第 4 分钟:节点 9 和 2
感染整棵树需要 4 分钟,所以返回 4 。
示例 2:
输入: root = [1], start = 1
输出: 0
解释: 第 0 分钟,树中唯一一个节点处于感染状态,返回 0 。
提示:
树中节点的数目在范围 [1, 105 ] 内 1 <= Node.val <= 105 每个节点的值 互不相同 树中必定存在值为 start 的节点 解法 方法一:两次 DFS 思考
感染沿树边向父子扩散,时间为从 \(start\) 出发的最远距离。树至多 \(10^5\) 结点,需要显式父边。
第一次 DFS 建成无向邻接表,第二次从 \(start\) 再 DFS 取最深深度。两次均为线性。
我们先通过一次 \(\textit{DFS}\) 建图,得到一个邻接表 \(g\) ,其中 \(g[node]\) 表示与节点 \(node\) 相连的所有节点。
然后,我们以 \(start\) 作为起点,通过 \(\textit{DFS}\) 搜索整棵树,找到最远距离,即为答案。
时间复杂度 \(O(n)\) ,空间复杂度 \(O(n)\) 。其中 \(n\) 为二叉树的节点个数。
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27 # Definition for a binary tree node.
# class TreeNode:
# def __init__(self, val=0, left=None, right=None):
# self.val = val
# self.left = left
# self.right = right
class Solution :
def amountOfTime ( self , root : Optional [ TreeNode ], start : int ) -> int :
def dfs ( node : Optional [ TreeNode ], fa : Optional [ TreeNode ]):
if node is None :
return
if fa :
g [ node . val ] . append ( fa . val )
g [ fa . val ] . append ( node . val )
dfs ( node . left , node )
dfs ( node . right , node )
def dfs2 ( node : int , fa : int ) -> int :
ans = 0
for nxt in g [ node ]:
if nxt != fa :
ans = max ( ans , 1 + dfs2 ( nxt , node ))
return ans
g = defaultdict ( list )
dfs ( root , None )
return dfs2 ( start , - 1 )
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45 /**
* Definition for a binary tree node.
* public class TreeNode {
* int val;
* TreeNode left;
* TreeNode right;
* TreeNode() {}
* TreeNode(int val) { this.val = val; }
* TreeNode(int val, TreeNode left, TreeNode right) {
* this.val = val;
* this.left = left;
* this.right = right;
* }
* }
*/
class Solution {
private Map < Integer , List < Integer >> g = new HashMap <> ();
public int amountOfTime ( TreeNode root , int start ) {
dfs ( root , null );
return dfs2 ( start , - 1 );
}
private void dfs ( TreeNode node , TreeNode fa ) {
if ( node == null ) {
return ;
}
if ( fa != null ) {
g . computeIfAbsent ( node . val , k -> new ArrayList <> ()). add ( fa . val );
g . computeIfAbsent ( fa . val , k -> new ArrayList <> ()). add ( node . val );
}
dfs ( node . left , node );
dfs ( node . right , node );
}
private int dfs2 ( int node , int fa ) {
int ans = 0 ;
for ( int nxt : g . getOrDefault ( node , List . of ())) {
if ( nxt != fa ) {
ans = Math . max ( ans , 1 + dfs2 ( nxt , node ));
}
}
return ans ;
}
}
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39 /**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
class Solution {
public :
int amountOfTime ( TreeNode * root , int start ) {
unordered_map < int , vector < int >> g ;
function < void ( TreeNode * , TreeNode * ) > dfs = [ & ]( TreeNode * node , TreeNode * fa ) {
if ( ! node ) {
return ;
}
if ( fa ) {
g [ node -> val ]. push_back ( fa -> val );
g [ fa -> val ]. push_back ( node -> val );
}
dfs ( node -> left , node );
dfs ( node -> right , node );
};
function < int ( int , int ) > dfs2 = [ & ]( int node , int fa ) -> int {
int ans = 0 ;
for ( int nxt : g [ node ]) {
if ( nxt != fa ) {
ans = max ( ans , 1 + dfs2 ( nxt , node ));
}
}
return ans ;
};
dfs ( root , nullptr );
return dfs2 ( start , -1 );
}
};
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34 /**
* Definition for a binary tree node.
* type TreeNode struct {
* Val int
* Left *TreeNode
* Right *TreeNode
* }
*/
func amountOfTime ( root * TreeNode , start int ) int {
g := map [ int ][] int {}
var dfs func ( * TreeNode , * TreeNode )
dfs = func ( node , fa * TreeNode ) {
if node == nil {
return
}
if fa != nil {
g [ node . Val ] = append ( g [ node . Val ], fa . Val )
g [ fa . Val ] = append ( g [ fa . Val ], node . Val )
}
dfs ( node . Left , node )
dfs ( node . Right , node )
}
var dfs2 func ( int , int ) int
dfs2 = func ( node , fa int ) ( ans int ) {
for _ , nxt := range g [ node ] {
if nxt != fa {
ans = max ( ans , 1 + dfs2 ( nxt , node ))
}
}
return
}
dfs ( root , nil )
return dfs2 ( start , - 1 )
}
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45 /**
* Definition for a binary tree node.
* class TreeNode {
* val: number
* left: TreeNode | null
* right: TreeNode | null
* constructor(val?: number, left?: TreeNode | null, right?: TreeNode | null) {
* this.val = (val===undefined ? 0 : val)
* this.left = (left===undefined ? null : left)
* this.right = (right===undefined ? null : right)
* }
* }
*/
function amountOfTime ( root : TreeNode | null , start : number ) : number {
const g : Map < number , number [] > = new Map ();
const dfs = ( node : TreeNode | null , fa : TreeNode | null ) => {
if ( ! node ) {
return ;
}
if ( fa ) {
if ( ! g . has ( node . val )) {
g . set ( node . val , []);
}
g . get ( node . val ) ! . push ( fa . val );
if ( ! g . has ( fa . val )) {
g . set ( fa . val , []);
}
g . get ( fa . val ) ! . push ( node . val );
}
dfs ( node . left , node );
dfs ( node . right , node );
};
const dfs2 = ( node : number , fa : number ) : number => {
let ans = 0 ;
for ( const nxt of g . get ( node ) || []) {
if ( nxt !== fa ) {
ans = Math . max ( ans , 1 + dfs2 ( nxt , node ));
}
}
return ans ;
};
dfs ( root , null );
return dfs2 ( start , - 1 );
}
方法二:显式栈 思考
感染沿父子边扩散,整棵树被感染的时间等于从 \(start\) 出发的最远距离。先沿树记下这些边,再从起点求深度,在较短的树上是对的。
结点个数可达 \(10^5\) 。左链使两次遍历都按结点个数递归,调用栈会溢出。
两次遍历都只依赖当前结点和父结点,而一个结点的深度等于其余邻接点深度的最大值再加一。这些量可以放在显式栈旁边,不必占用返回帧。
第一趟栈把每条父子边写入无向邻接表,结点值互不相同,直接作为键。第二趟栈进入结点后压入邻接点,退出时用邻接点的深度更新当前深度。 \(start\) 上记下的深度就是答案。
我们用显式栈先序遍历二叉树。遇到一条父子边,就把两端的结点值互相加入邻接表 \(g\) 。结点值互不相同,可以直接作为图的键。
再从 \(start\) 做一次显式栈上的后序遍历。进入结点时压入退出标记以及除父结点以外的邻接点;退出时,当前深度取这些邻接点深度的最大值再加一。 \(start\) 的深度即为答案。
时间复杂度 \(O(n)\) ,空间复杂度 \(O(n)\) 。其中 \(n\) 为二叉树的节点个数。
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37 # Definition for a binary tree node.
# class TreeNode:
# def __init__(self, val=0, left=None, right=None):
# self.val = val
# self.left = left
# self.right = right
class Solution :
def amountOfTime ( self , root : Optional [ TreeNode ], start : int ) -> int :
g = defaultdict ( list )
stk = [( root , None )]
while stk :
node , fa = stk . pop ()
if node is None :
continue
if fa :
g [ node . val ] . append ( fa . val )
g [ fa . val ] . append ( node . val )
stk . append (( node . right , node ))
stk . append (( node . left , node ))
dist = {}
walk = [( start , - 1 , 0 )]
while walk :
node , fa , state = walk . pop ()
nxts = g [ node ]
if state == 0 :
walk . append (( node , fa , 1 ))
for nxt in reversed ( nxts ):
if nxt != fa :
walk . append (( nxt , node , 0 ))
continue
best = 0
for nxt in nxts :
if nxt != fa :
best = max ( best , 1 + dist [ nxt ])
dist [ node ] = best
return dist [ start ]
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75 /**
* Definition for a binary tree node.
* public class TreeNode {
* int val;
* TreeNode left;
* TreeNode right;
* TreeNode() {}
* TreeNode(int val) { this.val = val; }
* TreeNode(int val, TreeNode left, TreeNode right) {
* this.val = val;
* this.left = left;
* this.right = right;
* }
* }
*/
class Solution {
private static class Frame {
TreeNode node ;
TreeNode fa ;
Frame ( TreeNode node , TreeNode fa ) {
this . node = node ;
this . fa = fa ;
}
}
public int amountOfTime ( TreeNode root , int start ) {
Map < Integer , List < Integer >> g = new HashMap <> ();
Deque < Frame > stk = new ArrayDeque <> ();
if ( root != null ) {
stk . push ( new Frame ( root , null ));
}
while ( ! stk . isEmpty ()) {
Frame cur = stk . pop ();
TreeNode node = cur . node ;
TreeNode fa = cur . fa ;
if ( fa != null ) {
g . computeIfAbsent ( node . val , k -> new ArrayList <> ()). add ( fa . val );
g . computeIfAbsent ( fa . val , k -> new ArrayList <> ()). add ( node . val );
}
if ( node . right != null ) {
stk . push ( new Frame ( node . right , node ));
}
if ( node . left != null ) {
stk . push ( new Frame ( node . left , node ));
}
}
Map < Integer , Integer > dist = new HashMap <> ();
Deque < int []> walk = new ArrayDeque <> ();
walk . push ( new int [] { start , - 1 , 0 });
while ( ! walk . isEmpty ()) {
int [] cur = walk . pop ();
int node = cur [ 0 ] , fa = cur [ 1 ] , state = cur [ 2 ] ;
List < Integer > nxts = g . getOrDefault ( node , List . of ());
if ( state == 0 ) {
walk . push ( new int [] { node , fa , 1 });
for ( int i = nxts . size () - 1 ; i >= 0 ; -- i ) {
int nxt = nxts . get ( i );
if ( nxt != fa ) {
walk . push ( new int [] { nxt , node , 0 });
}
}
} else {
int best = 0 ;
for ( int nxt : nxts ) {
if ( nxt != fa ) {
best = Math . max ( best , 1 + dist . get ( nxt ));
}
}
dist . put ( node , best );
}
}
return dist . get ( start );
}
}
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56 /**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
class Solution {
public :
int amountOfTime ( TreeNode * root , int start ) {
unordered_map < int , vector < int >> g ;
vector < pair < TreeNode * , TreeNode *>> stk {{ root , nullptr }};
while ( ! stk . empty ()) {
auto [ node , fa ] = stk . back ();
stk . pop_back ();
if ( ! node ) {
continue ;
}
if ( fa ) {
g [ node -> val ]. push_back ( fa -> val );
g [ fa -> val ]. push_back ( node -> val );
}
stk . emplace_back ( node -> right , node );
stk . emplace_back ( node -> left , node );
}
unordered_map < int , int > dist ;
vector < tuple < int , int , int >> walk {{ start , -1 , 0 }};
while ( ! walk . empty ()) {
auto [ node , fa , state ] = walk . back ();
walk . pop_back ();
auto & nxts = g [ node ];
if ( state == 0 ) {
walk . emplace_back ( node , fa , 1 );
for ( int i = ( int ) nxts . size () - 1 ; i >= 0 ; -- i ) {
int nxt = nxts [ i ];
if ( nxt != fa ) {
walk . emplace_back ( nxt , node , 0 );
}
}
} else {
int best = 0 ;
for ( int nxt : nxts ) {
if ( nxt != fa ) {
best = max ( best , 1 + dist [ nxt ]);
}
}
dist [ node ] = best ;
}
}
return dist [ start ];
}
};
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56 /**
* Definition for a binary tree node.
* type TreeNode struct {
* Val int
* Left *TreeNode
* Right *TreeNode
* }
*/
func amountOfTime ( root * TreeNode , start int ) int {
g := map [ int ][] int {}
type frame struct {
node , fa * TreeNode
}
stk := [] frame {{ root , nil }}
for len ( stk ) > 0 {
cur := stk [ len ( stk ) - 1 ]
stk = stk [: len ( stk ) - 1 ]
node , fa := cur . node , cur . fa
if node == nil {
continue
}
if fa != nil {
g [ node . Val ] = append ( g [ node . Val ], fa . Val )
g [ fa . Val ] = append ( g [ fa . Val ], node . Val )
}
stk = append ( stk , frame { node . Right , node }, frame { node . Left , node })
}
dist := map [ int ] int {}
type step struct {
node , fa , state int
}
walk := [] step {{ start , - 1 , 0 }}
for len ( walk ) > 0 {
cur := walk [ len ( walk ) - 1 ]
walk = walk [: len ( walk ) - 1 ]
node , fa , state := cur . node , cur . fa , cur . state
nxts := g [ node ]
if state == 0 {
walk = append ( walk , step { node , fa , 1 })
for i := len ( nxts ) - 1 ; i >= 0 ; i -- {
if nxt := nxts [ i ]; nxt != fa {
walk = append ( walk , step { nxt , node , 0 })
}
}
continue
}
best := 0
for _ , nxt := range nxts {
if nxt != fa {
best = max ( best , 1 + dist [ nxt ])
}
}
dist [ node ] = best
}
return dist [ start ]
}
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60 /**
* Definition for a binary tree node.
* class TreeNode {
* val: number
* left: TreeNode | null
* right: TreeNode | null
* constructor(val?: number, left?: TreeNode | null, right?: TreeNode | null) {
* this.val = (val===undefined ? 0 : val)
* this.left = (left===undefined ? null : left)
* this.right = (right===undefined ? null : right)
* }
* }
*/
function amountOfTime ( root : TreeNode | null , start : number ) : number {
const g : Map < number , number [] > = new Map ();
const stk : [ TreeNode | null , TreeNode | null ][] = [[ root , null ]];
while ( stk . length ) {
const [ node , fa ] = stk . pop () ! ;
if ( ! node ) {
continue ;
}
if ( fa ) {
if ( ! g . has ( node . val )) {
g . set ( node . val , []);
}
g . get ( node . val ) ! . push ( fa . val );
if ( ! g . has ( fa . val )) {
g . set ( fa . val , []);
}
g . get ( fa . val ) ! . push ( node . val );
}
stk . push ([ node . right , node ]);
stk . push ([ node . left , node ]);
}
const dist = new Map < number , number > ();
const walk : [ number , number , number ][] = [[ start , - 1 , 0 ]];
while ( walk . length ) {
const [ node , fa , state ] = walk . pop () ! ;
const nxts = g . get ( node ) || [];
if ( state === 0 ) {
walk . push ([ node , fa , 1 ]);
for ( let i = nxts . length - 1 ; i >= 0 ; -- i ) {
const nxt = nxts [ i ];
if ( nxt !== fa ) {
walk . push ([ nxt , node , 0 ]);
}
}
continue ;
}
let best = 0 ;
for ( const nxt of nxts ) {
if ( nxt !== fa ) {
best = Math . max ( best , 1 + dist . get ( nxt ) ! );
}
}
dist . set ( node , best );
}
return dist . get ( start ) ! ;
}
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